Based on the research ofPeiyan Yu, Raveesh Mayya, and Anindya Ghose, "Do Non-monetary Virtual Gifts Enhance or Diminish Voluntary Paid Gifts? Evidence From a Video Game Live-Streaming Platform," Information Systems Research, 2026
When a video-game live-streaming platform made free, non-monetary virtual gifts easier to send, the intuitive fear was cannibalization: why would anyone pay to tip once a costless sticker sits one click away? Peiyan Yu, Raveesh Mayya, and Anindya Ghose find the opposite. Free gifting raised, rather than displaced, spending on paid virtual gifts, and the complementarity held across every viewer and streamer segment they studied. Two channels drove it. First, a gateway effect: sending free stickers builds a habit, and previously non-paying viewers who tried free gifting became significantly more likely to start and sustain paid gifting. Second, signaling dilution: once free gifts flooded the public chat, a basic gift stopped signaling anything, so status-seeking viewers upgraded to costlier paid gifts to stand out. Public visibility, tiered options, and real-time interaction were the conditions that made free feed paid.
Live streaming: keep the cheap gift in plain sight
The nearest cousin to the study is another streaming floor. On TikTok LIVE, the gift menu is deliberately tiered. A viewer can start with a Rose worth roughly one coin, where 100 coins run about $1.33, and climb to premium status gifts: the Lion costs 29,999 coins, close to $399, and the TikTok Universe costs 44,999 coins, about $562. Everything above 20,000 coins is a "whale" tier that exists purely to be seen. That ladder is the paper's mechanism rendered as product design. The cheap public gift lets a casual viewer form the habit at almost no cost, while the expensive gift works as a visible status signal in a chat where everyone is already tossing Roses.
The stake is real: gifting is the core monetization of live streaming, and TikTok converts gifts to diamonds and retains roughly half of their value before paying the streamer, so the shape of the menu directly sets platform revenue. Twitch runs the same play at a different price. Viewers pay about $1.40 for 100 Bits, streamers collect $1.00 when those Bits are cheered, and Twitch keeps the roughly $0.40 gap, a lighter cut than TikTok's but the same tiered logic. You have three levers, each with a cost.
Free complements paid when participation is public, options are tiered, and interaction happens in real time.
Gig marketplaces: hand out the tokens, then cap them
The same shape governs a market that looks nothing like a live stream. Upwork gives freelancers a free monthly allotment of Connects, the tokens required to bid on jobs: 10 on the Basic plan, 100 with the $19.99 per month Freelancer Plus subscription. Beyond that it sells Connects at $0.15 each, in bundles starting at 10. Bidding on a job typically costs several Connects, and a Boosted Proposal lets a freelancer bid extra Connects to jump the client's list, an auction for visibility that is the signaling channel expressed as a fee. Connects are both a direct revenue line and a spam-control lever: price them wrong and you either flood clients with low-quality bids or starve the funnel. The scale behind that toll is large: Upwork's marketplace ran $4.14 billion in gross services volume in 2024 at an 18% take rate, the thinnest cut of the three platforms we compare here (see the exhibit).
The free grant lets a freelancer form the bidding habit without spending. Once the habit is real and the allotment runs dry, active bidders convert to buying, and the design tilts them there: unused free Connects expire while purchased ones roll over for up to a year.
Social platforms: a public giving layer you can remove and miss
Reddit ran the cleanest natural experiment on whether the paid layer survives without the free one. Its old awards economy let users give free and low-cost awards while buying premium ones, and a share of Community Award proceeds flowed back into a community's coin balance so moderators could hand out free Mod-Only awards, re-seeding the habit. In 2023 Reddit sunset the entire system, citing user complaints that more than 50 award types were cluttered and confusing, and it stopped coin sales that September. It then launched a Contributor Program that pays users real cash for the gold and karma their posts earn, roughly $0.90 per gold for standard contributors and about $1 per gold for top contributors, with most enrolled accounts earning between $10 and $100 a month. In 2024 it reintroduced awards, with givers buying gold to hand out awards. A platform does not rebuild what it was glad to kill. The revival is suggestive, not identified proof, but it is hard to square with the idea that free reactions like upvotes replace paid giving.
Here the second channel, status and signaling, does the heavy lifting, because recognition on Reddit is public and giving a premium award is a visible act.
Delivery and shopping: the free action with no gift at all
The pattern repeats where there is no gift to give. DoorDash offers first-time users a free 30-day DashPass trial, after which the subscription runs $9.99 per month, and DashPass subscribers order about 43% more frequently than non-subscribers. The bet is working at scale: DoorDash exited 2025 with more than 35 million DashPass, Wolt+, and Deliveroo Plus members, up from about 22 million a year earlier (see the exhibit). The free access forms an ordering habit that lifts paid volume, so the metric that matters is post-trial order frequency, not the cost of the trial.
Temu shows the aggressive version. It layers spin-to-win wheels, daily check-in coins, and mini-games like Farmland on top of shopping, and a 2025 study of its tactics found that 51% of surveyed users had made unplanned purchases driven by these gamified features. But the free layer can tip into dark-pattern territory: in September 2025 the FTC secured a $2 million penalty from Temu over INFORM Act reporting failures tied to its shopping experience. The tradeoff here is temporal: heavy gamification converts in the short run but accrues brand and regulatory risk that compounds. For both players, the free action is an acquisition bet measured by retention, not by its own cost.
The rule: gate less, tier more
The instinct to wall off a free action to protect paid revenue gets the causality backwards. Across these platforms, free complements paid when three conditions hold: participation is public, options are tiered, and interaction is real-time. Under those conditions the free action does two jobs at once. It builds a habit that pulls non-payers into the economy, and it eventually becomes so common that it stops signaling anything, which pushes status-seeking or highly engaged users to trade up. So do not gate participation to protect revenue. Offer a free, low-friction, publicly visible way to act, whether that is a gift, a bid, a reaction, or an order, and place a clearly differentiated paid tier above it. Then measure the free tier by the paid behavior it seeds downstream, not by its own cost.
The next contest between platforms will be won by whoever is most willing to give the first action away.
Sources
- Peiyan Yu, Raveesh Mayya, and Anindya Ghose, "Do Non-monetary Virtual Gifts Enhance or Diminish Voluntary Paid Gifts? Evidence From a Video Game Live-Streaming Platform," Information Systems Research, 2026 doi.org
- "Do Non-monetary Virtual Gifts Enhance or Diminish Voluntary Paid Gifts?" (working paper), SSRN papers.ssrn.com
- "TikTok Gift Prices 2026: Complete List, Coins, Value & Creator Earnings," Rewarble rewarble.com
- "TikTok Live Gifts: Complete Gift List, Coin Values, and How Creators Get Paid," Growthscribe growthscribe.com
- "How To Turn On TikTok Gifts: Requirements & Setup," Social Champ socialchamp.com
- "How Much Are Twitch Bits Worth? (And Should You Buy Them)," Streamlabs streamlabs.com
- "Understanding and using Connects," Upwork Help support.upwork.com
- "How to boost your proposal," Upwork Help support.upwork.com
- "How To Get Free Connects on Upwork," Upwork upwork.com
- "Upwork's Q4'24 and Full Year 2024 Prepared Remarks," Upwork Investor Relations investors.upwork.com
- "Reddit is sunsetting its Gold Awards System," AlternativeTo alternativeto.net
- "Reddit reintroduces its awards system," TechCrunch techcrunch.com
- "Understanding Contributor Earnings & Payouts," Reddit Help support.reddithelp.com
- "Reddit Launches Gold Program That Will See Top Contributors/Mods Paid for Their Efforts," Social Media Today socialmediatoday.com
- "What is DashPass?," DoorDash Help Center help.doordash.com
- "Is DashPass Worth It? The Math Behind DoorDash's Subscription," Deliverless deliverless.com
- "DoorDash Releases Fourth Quarter and Full Year 2025 Financial Results," DoorDash Investor Relations ir.doordash.com
- "Failed Growth Tactics: Temu's Dark Patterns," Growthegy growthegy.com
- "Online Marketplace Temu to Pay $2 Million Penalty for Alleged INFORM Act Violations," Federal Trade Commission ftc.gov